I guess it is!
See,
one of the GPUs will do all the graphics using ~ 8MB graphics memory.
The other one can do all the real time compiling you need for java and stuff.
Having ~504 MB local memory will really speed up the compiling process,
will it?
This way you still got the CPU doing nothing but managing the coolers
Eerh, how about loading the whole linux kernel into the graphics memory?
Just a few ideas aside from rendering games ....
Atropos
Specs:
BP6 dual Celeron 433 MHz
Viper V330 graphics
256 MB
3 SCSI2 HDD (1GB, 2GB, 4GB)
W2K / SuSE 9.0 / Zeta RC4 Neo
Note: No scissors any more
![Wink ;-)](./images/smilies/icon_wink.gif)